Hello and welcome again to The Force Does Not Throw Dice, our irregular feature devoted to the world of pen-and-paper roleplaying games set in the Star Wars galaxy. This time we have a slightly different treat to offer.
For the past weeks I’ve been quite busy rediscovering a fantastic classic aventure called Tatooine Manhunt and writing a retrospective on it. During the research process, an idea came to me: a classic roleplaying article, the one you would find in fanzines back in the 1980s and that you can still find in several blogs around the Internet. I’m talking about a random table, on its most Gygaxian nature.
In the following table, you are going to find one hundred bounty hunter concepts, ready for you to flesh out and use in your games. Use this table if you desperately need to give some character to a random bounty hunter encounter (something that happens often in Tatooine Manhunt), if your players have been naughty and you desperately need a hunter to set their sights on them, or if you simply want ideas. If you don’t have time to stat them out, don’t worry about it: use the stock bounty hunter stats you will find in the rulebooks, no matter the system.
These descriptions are short and sweet, describing the general appearance and their weaponry, what usually makes a bounty hunter memorable; you are expected to flesh out the rest of the character, discard what you don’t like and change it to your liking. You might also want to use this table as a springboard of ideas for your fanfiction: feel free to do it! That’s the point.