Being both a Star Wars fan and an avid video game player has been a rough road in the past few years. The fact that LucasArts, the videogame production arm of Lucasfilm, was closed by Disney shortly after their acquisition of the company, but even the past five or six years before that were disappointment after disappointment. In the last four years, we have Star Wars Angry Birds, The Force Unleashed II, Kinect Star Wars, Star Wars: Clone Wars Adventures, Lego Star Wars III: The Clone Wars and The Old Republic. That’s it and all. Going back two or three years more gives us Battlefront: Elite Squadron, Battlefront: Renegade Squadron, The Force Unleashed in both initial release and the “Ultimate Sith” edition, three other Clone Wars tie-in games, and Lego Star Wars: The Complete Saga.
Out of that list, only five games not tying in to the Clone Wars TV show made it to the mainstream console market: TFU, TFU II, Lego SW: Complete and Kinect Star Wars. The biggest release by far, however, is The Old Republic, a game developed over a five-year cycle that cost LucasArts, EA and Bioware $200 million to make, more than many blockbuster movies. While an argument can be made for all of these games relative to how fun they are to play or how entertaining they are, no one will argue that any of them are original, exciting and new concepts in the realm of video games. Read More