Like many Star Wars fans, I think it’s high time for us to have ourselves an Obi-Wan Kenobi movie. There are so many areas worth exploring with this character, some of which had been explored and then wiped clean by the Disney buyout. I know I’d personally love to see more stories that focused on Obi-Wan and Bail, Obi-Wan and Ahsoka, Obi-Wan and Satine, and Obi-Wan’s Padawan days – all stories that I’m interested for a variety of reasons.
Ultimately though, what most have been clamoring for is some Tatooine-based, post-Order 66 drama. And I cannot bring myself to disagree, especially since my two favorite pieces of Star Wars fiction take place in those years. “Twin Suns” is obviously off the potential-Kenobi-movie table, for a number of reasons, not the least of which would be the need for a digitized Alec Guinness Obi-Wan, à la Rogue One‘s Tarkin, for the entire movie. Additionally, “Twin Suns” functions first and foremost as an Ezra Bridger AdventureTM, which requires the context of Star Wars Rebels, and that’s not even getting into its deliberate parallels to previous episodes in the show or the intense symbolism from The Clone Wars.
Kenobi however…now there’s some ripe pickings for a movie.
The Legends novel by John Jackson Miller takes place shortly after Obi-Wan’s arrival on Tatooine and his delivery of Luke to the Lars homestead. While it’s only sparingly told from Obi-Wan’s perspective, the things he says and does, and the things he does not say or do, along with the parallels to other characters’ lives, all manage to paint a perfect picture of how he is coping with the aftermath of Order 66 and Anakin’s betrayal. The stakes in which he finds himself involved are on a distinctly small-scale – the internal drama of a moisture-farming community – but it all becomes a reflection of the fall of Anakin and the fall of the Republic. The pieces that we do receive from Obi-Wan’s point of view are his meditations with Qui-Gon Jinn. From there we see how he’s struggling with Anakin’s betrayal, his own failures, and the need to set aside his Jedi mantle for the time being.
While I don’t expect Lucasfilm to pluck the plot wholesale from Miller’s novel, there are core elements of the story that deserve to be realized on the silver screen. » Read more..
The Star Wars gaming industry has had its fair share of controversy in 2017. These types of grievances are not unknown in Star Wars gaming. In recent memory, Star Wars: The Old Republic has suffered through similar issues and yet the game is still chugging along like an old Corellian freighter. SWTOR, as it is commonly referred to, will be celebrating its sixth birthday on December 20th.
SWTOR has had numerous controversies over the years that have dwindled its player base, from players leaving the game due to many things such as the lack of new story-driven experiences, the implementation of microtransaction loot boxes, an overall lack of content and a poor progression system. All of these issues have also plagued other recent Star Wars games, including the Star Wars Visceral game that was delayed, and, according to EA, was shaping up to become a linear, story-based adventure game. EA seemed to decide that was no longer what they wanted, ultimately closing down Visceral and delaying the game to make adjustments to better fit their vision. Battlefront II has been criticized for its microtransaction and progression systems, and Battlefront I launched in 2015 to numerous complaints surrounding its lack of content. SWTOR was developed by Bioware and produced by EA and it has experienced all of these aforementioned controversies in its six years.
When SWTOR first launched in 2011, gamers were unaware that less than a year later George Lucas would sell Lucasfilm, and therefore LucasArts, to Disney. We had no idea that we would be given the opportunity to watch a new Star Wars film in the theater! We were also blind to the fact that the slate of Star Wars canon was going to be wiped clean of the Expanded Universe. Yet SWTOR has survived it all in this ever-evolving landscape that is Star Wars of the twenty-tens. » Read more..
For mainstream Marvel fans, big, universe-shattering events are becoming a dime a dozen. I remember my first experience with events, House of M, which ended with the Scarlet Witch wiping out most of the mutant population. Since then there has been a massive event seemingly every summer. Skrull infiltrators disguised themselves as famous heroes one year, while another year focused on the collision of the multiverse into a single world. Some gave single villains time to shine while others introduced brand new threats for the heroes. These events would shape the course of many comics for the rest of the year, leading up to the next event.
Star Wars, on the other hand, has not had the same type of events in its two-plus years with Marvel. Rather than building to an event storyline, the Star Wars series have kept to crossover arcs. These are de facto events, just not advertised as such. The first, Vader Down, took place at the intersection of Darth Vader (as Vader fought Cylo’s creations) and Star Wars (as Luke continued his Jedi training.) Stranded on Vrogas Vas, Darth Vader fought the Rebel Alliance as Luke and the murderbots explored a Jedi temple. Recently, Star Wars and Doctor Aphra met in The Screaming Citadel, a gothic-esque storyline where Aphra’s search to make bank on a Jedi artifact tempted Luke to join her quest.
These crossovers grew in scope from one to the next, and if they want to keep up their pace, I believe they should recalibrate a bit and make a few changes. Both Vader Down and The Screaming Citadel introduced a lot of concepts which were underdeveloped and left hanging. If a film left those threads open, we would expect a novel or comic to fill in those gaps. But, seeing as these events are comics, we don’t expect supplementary material – the event is generally all we get, so to speak. To allow for more breathing room and to further explore these crossovers, changes should be made. I think the Star Wars line should take two major points from mainstream Marvel. First, events should be set up much further in advance, while their consequences should be far more lasting. Second, they should be longer, allowing for a more in-depth event, in terms of both characters and plotting. » Read more..
There is a conversation that has existed since the release of Star Wars: The Force Awakens regarding the narrative direction of The Last Jedi and the possibility of it paralleling certain story elements of The Empire Strikes Back. The Force Awakens was a wonderful successor to the original trilogy – it captured the saga’s serialized thrill and introduced us to new characters who were so well developed that they were adopted immediately and are praised among fans (with the exception of a few vocal minorities). However, one of its biggest criticisms, and one I hold myself, is its narrative parallels with A New Hope.
I love The Force Awakens as a whole and this subject has been talked about endlessly. Suffice it to say that, with characters as good as Rey, Poe, Finn, and Kylo Ren, I would have liked to see them take more chances with the story; although I understand the apprehension involved that drove them to play it about as safe as safe can be. My hope is that The Last Jedi sets itself apart from its original trilogy counterpart by having a different overall direction and narrative beat. However, there are plenty of elements from Empire that The Last Jedi should strive to emulate and they have nothing to do with the plot of the film, but rather how the film itself is told.
Empire is unlike many sequels. It doesn’t seek to top A New Hope in terms of effects or spectacle. It never feels like the unnecessary continuation of a story; or a reactionary effort greenlit in the wake of monetary success. There’s no greater threat to top the Death Star, no McGuffin, no prolonged action sequences that try to distract the audience from a lack of story. Empire is a much smaller film than A New Hope and that may be its greatest asset. It recognizes that the best sequels don’t artificially increase their scale in lieu of story, but expand upon the characterization and emotional scope of their predecessors. It understands that great sequels allow their characters to change. Irrevocably. » Read more..
At first glance, it seems a bit ridiculous to pit the Star Wars sequels against the prequels. The easy comparison is between The Force Awakens and the original trilogy, since the former is a continuation of the latter and features many of the same characters. The prequels are basically just extended backstory while the sequels are passing the torch forward to tell something new. TFA was pretty universally loved while the prequels were…not quite as admired. Surely there’s nothing the prequels could offer in terms of advice for the sequels.
It is true that both trilogies have differing relationships to the original trilogy. For the prequels, the originals are the endpoint while for the sequels, they’re just the start. You can’t approach them the same way from a narrative and creative point of view. However, I think it’s worth looking at what the sequel trilogy as a whole could learn from the prequels. After all, both trilogies are basically reaching for the same goal: continue the story of the Skywalker family while living up to the high regard of the originals. That’s not an easy task.
And yes, I’m aware that this may seem counterproductive since pop culture at large tends to have a less than favorable view of the prequels. But there is a lot that the prequels did well, and even where the prequels didn’t succeed there’s something to be learned. When you’re making a sequel, what better way to do so than to look back at what came before to see what worked and what didn’t? And so, there’s three areas in particular where I think the Star Wars sequels would do well to take notes from the prequels.
» Read more..