In Defense of Bantam

Thrawn_NECWe all have fond memories of the time when Bantam held the Star Wars publishing license- a time that brought us everything from the Thrawn trilogy to The Crystal Star. It’s a universe rife with opportunities and new ideas, full of unexplored territory and possibilities. The sense of wonder and exploration is one vital to the Star Wars universe, and the first authors to set pen into a much wider universe established many precedents. Some of this era has been retconned, some is known well as the strangest things of the EU, and some is lauded as the best of the best. Let’s take a trip down memory lane and see why Bantam’s contributions to the EU are so vital, warlord of the week notwithstanding.

First of all, let’s make fun of Bantam. I think we have to start with Waru, the entirety of The Crystal Star, and the very fact that some extremely silly things happened in this era of Star Wars publishing. There are so many odd plot holes, confusing references to whatever may have happened in the Galactic Civil War, and myriad kidnappings of the Solo kids. There’s the ghost in the computer who possesses someone else’s body and falls in love with Luke Skywalker. Han Solo wins a planet in a card game, and no one seems to think this is weird.  However, this era does establish some good precedents. Seeing the Solo kids in danger all the time really establishes just how high-profile the New Republic’s First Family really are, even though the kids really just are trying to be normal kids. We don’t know what we’re going to find in backwater planets that haven’t really had much contact with the New Republic, and it could be extradimensional beings, unusual aliens, or stray Imperials. Having such a big galaxy and so few precedents set for just how it would all work gave the plotlines enormous creative freedom. Read More

The Pitch – Rebels Bottle Episodes

A handful of you will find this hilarious.

While we’re only a couple of weeks away from the official premiere of Star Wars Rebels, it may be a while yet before we really know on a macro level what the show is about. The Inquisitor, after all, doesn’t even join the party until later on—and it remains to be seen just how big of a presence he’ll be in the first season as a whole, to say nothing of future seasons. The same goes for Lothal—it’s the heroes’ base of operations for now, but forever? I doubt it.

So with that in mind, I asked the others to pitch their ideas for what you might call Rebels “bottle” episodes. Colloquially, a bottle episode of a TV show is a standalone story designed to be produced entirely using existing sets and contracted actors, meaning it can be produced for a bare minimum of expense—often these will show up to allow for something particularly extravagant elsewhere in the season.

While I didn’t hold them to the “cheap” part, I did mandate that the story be entirely self-contained, so it could theoretically go anywhere in the first season without getting in the way of whatever the larger arc turns out to be. Here are their ideas. Read More

A New Dawn: The Staff Reacts

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When a book is as hotly anticipated as A New Dawn, just one review might not be good enough. Several of us at Eleven-ThirtyEight were able to make our way through it over the last couple weeks, and in order to give everyone a chance to speak their mind, myself, Ben Wahrman, Jay Shah, and Rocky Blonshine got together last weekend for some informal Aggressive Negotiations.

It’s been a while, so if you’re unfamiliar with this series, all you need to know is that it’s basically a low-key chat session with only loose moderation, and no holds barred—no censorship, no editing, no typo repair. Enjoy!

 


 

Mike: Let’s start with general impressions of the book itself. Was it pretty much what everyone was hoping for?

Ben: pretty much, yeah

Rocky: even better.

Ben: i loved Kenobi, and this was about on that level, but different

Mike: i’m not as over-the-moon about it as i was Kenobi, but it was definitely classic JJM

Jay: More or less. I wanted confirmation that EU would still be used, especially background information. And I was hoping that it would make the characters from Rebels seem interesting.

Rocky: I was so scared that this book wouldn’t feel like the EU we know and love, but it had a lot of the feel of classic EU stuff. Read More

Coming of Age in a Galaxy Far, Far Away

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One of the staples of literature and media aimed at children is the story of growing up. It can easily be linked to the hero’s journey that is the mainstay of the Star Wars story arcs, and throughout the saga we meet many a young hero who has to grow up a little and save the galaxy. We watch Anakin and Luke Skywalker go from idealistic kids to serious Jedi- and then two different paths for the hero’s journey from there. The Solo children also face the challenges of growing up in an unstable galaxy, answering the call to adventure, and having to grow up in order to handle the challenges thrown at them. For each generation of Star Wars fans, we find the characters who are about our age when we first fall into their stories, and we grow up with our favorite characters. The theme of growing up bridges the young adult and adult novels, keeps Star Wars accessible to all ages, and brings in new fans as they get old enough to identify with the characters.

Luke Skywalker starts out as a young idealistic kid, seeking adventure far away from his backwater home planet. He wants to see the galaxy and have adventures, but when given an opportunity by old Ben Kenobi, he nearly runs away. Luke hasn’t been raised to be a hero and isn’t yet aware of his importance, and it does take rather tragic events to begin his growing-up process and start him on the path to becoming a Jedi Knight. It’s something of the stereotypical hero’s journey, and as a coming-of-age story, Luke has many opportunities to walk away and not deal with the danger of being a member of the Rebel Alliance and a Jedi Knight. It’s an important part of his growing-up process to stick with his journey, and it pays off in the end.

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What Star Wars Can Learn From Warcraft

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When I’m not thinking about Yuuzhan Vong, Sith Lords, or Force philosophy, I’m probably thinking about blood elves. In other words, World of Warcraft. The Warcraft franchise spans three real-time-strategy games, one MMO that is still the definition of the genre, and quite a few spin-off novels and comics. The Warcraftverse is starting to enter the cultural lexicon more and more, and for a game celebrating its tenth anniversary this year, it still has quite the audience.

Warcraft has plenty of things to offer other media, especially since as a franchise it’s rife with pop culture references. It’s an expansive world whose unexplored corners, plot holes, and possibilities for expansion echo those of Star Wars. As something of the definition of its genre and a mishmash of references and ideas, it has much of the worldbuilding feel of Star Wars. There has been much discussion over the last few years about whether Warcraft is a dying franchise, but it certainly doesn’t feel dead to those of us who lose $15 a month and much of our free time to it. No other MMO has been able to knock it off its pedestal, despite quite a bit of effort (even from SWTOR). It’s successfully navigated many years and quite a few different markets, and has much to offer to other massive media franchises. Read More