Edge of the Galaxy: Not A Tie-in, But An Essential Thread

Jason Fry’s latest novel, Servants of the Empire I: Edge of the Galaxy, tells the story of a promising young student destined for the Imperial Academy and his disillusionment with the Imperial system that has brought him and his family such success. It is a prequel story to the Rebels episode “Breaking Ranks,” though it can be enjoyed by those who have not seen even a single episode of the show. What makes the story interesting is that the main character, Zare Leonis, makes for a fairly good proxy for a middle-class or even an upper-middle class audience. He is basically a scholarship student, a star athlete who has a galaxy of opportunities open to him if he just works hard enough: and yet he ends up glimpsing the sinister shadow behind the glorious Imperial façade. He is not a Jedi, alien, or orphan: his family does pretty well for itself, but the Empire is still a danger to him and those he loves. It’s that angle and how it’s developed that makes this story worth reading for any Star Wars fan, even one with little interest in the show it ties into.

Let’s address a couple potential concerns before we dive into the review: first, it’s a tie-in novel for a kid’s show that’s listed as suitable for grades 3 to 7. We’ve already discussed how this makes good reading independent of the show, but it also makes good reading for an older audience because of the mature and deft way that the themes are handled. The only difference between this novel and an adult novel is the complexity of the sentence structure (expect fewer subordinate clauses) and word choice. The ideas and themes are not simplified. This means that young readers might learn a thing or two from this Star Wars story, but that older readers can get drawn in and may entirely forget who the intended audience is. Stories about youngsters learning to question authority are common, but this story handles the causes and consequences of such questioning with uncommon skill. It treats the subject with the weight it deserves, instead of trivializing.

The second concern is continuity: it reads just like any other Star Wars story, with a familiar setting and with familiar word-building. We had originally considered discussing this in our review, but coming up with a list of things that are still canon makes it seem as if that was the main purpose of the new novels, as reference material. As with A New Dawn, Edge of the Galaxy is a story that stands on its own that also happens to be good with continuity.

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Escape Pod: Ossus

As I’ve previously noted, I pretty much checked out of Episode VII rumors—ah, I’m sorry, make that The Force Awakens rumors—a month or two ago. Before that, the rumors were coming so fast and wild that I was happy to glance through them without taking anything so seriously as to feel like I’d been spoiled. But one thing seemed to come up pretty consistently (spoiler alert, I guess): at the start of the film, Luke is out of the picture. Maybe kidnapped, maybe in exile. Maybe for ten years, maybe for thirty.

Indeed, it’s possible we have a clearer picture of this situation now than the last time I looked, but one possibility that was being entertained was that Luke was off either on a Force pilgrimage of his own or training new Jedi recruits. Another consistent rumor was that there isn’t really an active New Jedi Order when we start off, and to my mind Luke having gone off the radar to start an academy feels nicely in line with both of those scenarios. Read More

With a Snap-Hiss: Examining Lightsaber Combat

Jedi_circleThe lightsaber: the iconic weapon of the Jedi Knight. An elegant weapon for a more civilized age, able to deflect blaster bolts and cut through armor plating, and you know you’ve definitely made the “vshhhhh” noise while turning on a flashlight and swinging it around. Lightsabers are showy and surprisingly useful weapons, and reinforce the fantasy element of Star Wars. We see many versions of lightsaber combat, and a look at a duel from a mechanical perspective makes it all the more impressive.

Let’s start with the basics of lightsabers. They operate like many different types of bladed weapons, though European longsword and katana have been the greatest influence. Lightsabers can be one- or two-handed weapons, can be dual-bladed, can be dual-wielded either as two normal-size lightsabers or a normal one and a shoto, and have great room for individual variation in style. Lightsabers can be extendable, can be waterproof, and can be heirlooms as well as originally made. From a combat standpoint, lightsabers are among the most versatile weapons we ever see. Because they are unique to the user, and able to accomodate so many species of Jedi and Sith, there are infinite ways to fight with a lightsaber. We see styles that seem more like modern fencing, styles that emphasize precision and control. There are some who are more flashy in their fighting, embracing Force-enhanced acrobatics. Against droids and blasters, some Jedi manage to use their lightsabers as more defensive weapons. With seven separate forms, the Jedi of the Old Republic refined their lightsaber skills into an impressive and deadly art, until much of that knowledge was lost with Order 66. Read More

TIE Fighter’s Rerelease: A Surprising Disappointment

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This review pertains to the initial GOG release of TIE Fighter. For a response to more recent updates, head here.

Twenty years after its original release, the legendary TIE Fighter is once again available to play on PC via a release by GOG.com. The game proved itself to be more than an entertaining flight simulation by creating a well-plotted and engaging story arc that allowed players to serve as a pilot in the Imperial Navy without undermining the themes of the Star Wars Trilogy. Players were able to understand how Imperial loyalists viewed the Rebellion, but the game also avoided whitewashing the evils of the Empire; players who read between the lines of their mission briefings realized with mounting horror that not everything was as heroic as it seemed. The combination of glorious heroics and dark undertones made it a surprisingly compelling game, and one that set the bar high for its successors in what is now called the X-Wing series of flight simulators.

October’s release is not the first time the game has become available on the market again. There were three distinct releases – and versions – of TIE Fighter. There was the original 1994 release of TIE Fighter and its expansion on floppy disks, a 1995 Collector’s CD ROM which enhanced the game while including yet another expansion, and then a 1998 3D remaster for Windows. The GOG release bundles together the 1994 floppy version and the 1998 3D remaster, and GOG has also released several other LucasArts games (including X-Wing, Sam & Max Hit the Road, and games currently available on other platforms including Knights of the Old Republic, Indiana Jones and the Fate of Atlantis, and Monkey Island: Special Edition). Overall, the release is very welcome and will allow people to experience the wonder that is TIE Fighter for the first time, or perhaps the first time in forever. GOG’s decision not to include the Collector’s CD – what many consider to be the definitive version of the game – is a bit of a disappointment, however.

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On Tarkin, and the Novel as Reference Material

—–WARNING, MILD SPOILERS AHEAD—–

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Ladies and gentlemen, I have a shocking and terrible confession: I have never read an Essential Guide.

Oh, I own them—every single one. Even at their blandest, they’ve given me hours of amusement from aimlessly flipping around, admiring the artwork, and back in the dark ages, actually using them for reference. At their best, they transcend matters of fiction and continuity and become simply interesting books to leave out on one’s coffee table, as the Essential Atlas is in my home.

But I’ve never actually made it through one from cover to cover. And as I neared the end of Tarkin, right around the time a character stops what he’s doing to give an extemporaneous three-page summary of a piece of the title character’s backstory, it occurred to me that this must be what it feels like. Read More