Star Wars, War and Entertainment

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With the recent terrorist attacks, I’ve been noticing an increased amount of online belligerence regarding matters like the Islamic State. The line tends to be that ‘we’ should do more, but rarely goes further to say ‘what’ that is and what ‘our’ ownership of it and the consequences would be. At the same time the recent release Lords of the Sith attempted to ask what committing to a rebellion actually means and what guerrilla warfare entails. Some found the notion of a Rebel cell ambushing Imperial medical personnel disturbing, which I’d be inclined to say was the point. But they’re medics, you object! Yes, but they are also medics who patch up the stormtroopers and play a role in keeping the Empire going. Does that mean they deserve death? Deserve likely has little to do with it!

Ever since the first Gulf War, politicians and generals have tried to sell the idea that war can be somehow rendered more civil, more clean. Smart bombs will only kill the bad guys, their shrapnel won’t hurt anybody who doesn’t deserve it. It’s a nice picture, but an accurate one? Not really. The problem with accounts of war, as I’ve found when reading World War II accounts, is what they depict is unimaginably vicious. Not even the best and most skilled film-making will bridge that indefinable gap between fiction and reality. It can be argued it should not try either.

In the end though, I am a civilian, I have not, nor would I ever have the skills to, go to war. At least not without being a liability to everyone else! In this strange world of more restrained media reportage of real wars, while entertainment creators strive to render war in their stories more accurately, I wondered what someone who has been to war would make of all this. I asked a poster on one of the message boards I’m active on if he might, as a military vet, be interested in doing a brief Q&A. He was, on condition of remaining anonymous. My thanks to him for his time and answers. Read More

Just how good a pilot is Vader? Our “Siege of Lothal” sim on X-Wing Alliance

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So, most folks who’ve seen the TV movie “Siege of Lothal” that opened the second season of Star Wars Rebels were astonished by Darth Vader’s piloting skills. What people disagreed on is whether Vader’s performance finally showed him as the greatest pilot in the galaxy, or if he was over-powered to the point of incredulity. Then some people took the middle line: Vader should’ve been shown as the best pilot in the galaxy, but the faceless “redshirt” opposition he faced robbed the moment of the impact it needed (unlike his saber skirmish with the Ghost crew). Those are legitimate differences of opinion, and we think that there are good criticisms raised despite our view that this was the best Rebels episode to date.

Our thought when we first saw that sequence? “…you know, I wonder if I [we] could pull off that stunt in TIE Fighter.” After all, we’re a veteran player of those flight sims and know all the tricks to the game. So – we decided to do it! We decided to use X-wing Alliance because of the ease of its in-game skirmish generator. Though it would have been a relatively simple matter to use tools like “TIE Fighter Workshop” to generate new missions in TIE Fighter, XWA has a better game engine with a more challenging AI. More helpfully, it also has Vader’s TIE Advanced x-1 available thanks to the “XWA Upgrade” craft patches.

So we set up a skirmish fitting the parameters of the show as best we could. We set a TIE Advanced x1 for ourself, no missiles or special bonuses. The enemy had eight A-wings, five Corellian Corvettes, and a bulk cruiser (to approximate the converted freighter/frigate used as the Rebel command ship). We didn’t have enough craft slots to add in a ship approximating the Ghost, or we would’ve chosen a YT-2000 like the Otana. We figured it if were too easy, we could add the ship in later using a more sophisticated mission editor like “AlliED” and have it launch on a timer (update: we did that very thing after drafting most of this article, see the end of this article for how the Ghost affects things).

Oh, and by the way: click the screenshots to view them at full-size, using AlliED let us add some details you might not want to miss. We had perhaps a little too much fun with the mission editor. 🙂

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Entertaining Insanity – A Review of Star Wars: Dark Disciple

—–WARNING, VAGUE SPOILERS AHEAD–—

darkdiscipleThe Clone Wars dominated the landscape of Star Wars media for a good ten years or so, from the release of Attack of the Clones onward. The once-mysterious conflict referred to by Obi-Wan was fleshed out to an almost absurd extent. Once the Disney era of Star Wars publishing began, though, that focus shifted back toward the original trilogy era, leaving fans used to the focus on the prequels feeling left out. Then Dark Disciple was announced, and the combination of author and subject matter made most fans throw up their hands in either jubilation or utter despair. Christie Golden’s only contributions to Star Wars before now were in the Fate of the Jedi series, which has a rather mixed reputation among many readers. Not having read them myself, I sought to go into this book with as open a mind toward Golden as possible, since I try not to assign blame to authors for elements in books that are, often, works by committee to some degree.

What I did not expect from Dark Disciple was how much it resembles its other major building block (and something I do have familiarity with): scripts from Star Wars: The Clone Wars that never made it through production due to the show’s cancellation. Read More

Second Look: Lords of the Sith: An Extended Discussion

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I have a sneaking suspicion that I disagree with Alexander Gaultier more than anyone else I’ve brought on board this site. Not in the sense that we actually argue, almost ever, but in the sense that we have very different values and expectations where this franchise is concerned. But despite his utter disinterest in some of my favorite things (like Hoojibs), I like the dude and I respect where he comes from, so when his review of Lords of the Sith came in and differed enormously from my own opinion, I knew he and I could have a nice, substantial conversation about those differences without devolving into, well, a typical internet debate. Which isn’t to say that Alexander held himself back:

“I can understand what you feel when you read the book, at least in theory, but I honestly can’t make the connection between the text that I read and the reaction you’re describing. To me, it’s as if we were reading two entirely different stories.”

Hashing out earnest disagreements is one of my favorite things about fandom, and I consider myself lucky to have Eleven-ThirtyEight as a vehicle for airing debates like this. Maybe someday I’ll get around to asking Alexander why he refuses to watch Star Wars Rebels…or maybe I don’t want to know.

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Second Look: Legends: The Past Has Much to Teach

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Deep in the bowels of ETE we have—and I’m quoting—a Super Secret Site Schedule/Idea Board, for sorting out upcoming pieces and laying claim to/handing out concepts that aren’t quite ready for the schedule. A long time ago I jotted down “The Legends U as archaeological site – where we left it”, and as time went on, I totally forgot where exactly I wanted to go with that. I offered it up to the others, and Rocky Blonshine agreed to run with it—and run with it she did:

“In short, where did we leave Legends? As one reasonably complete story, to be honest. There are many time gaps still that could easily be filled in by other stories. Some of the earliest works do not make sense in the larger timeline simply because we didn’t have important pieces of the story. Nonetheless, there is a story that flows well together and allows for many new stories to be formed.”

As our token Crucible defender, Rocky also speaks at length about how that book, controversial or otherwise, serves well as a capstone to the entire post-Return of the Jedi EU, finishing on a thematic note that strongly suggests the end of one era and the beginning of a new one. And a new era was certainly what we got.

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