Centerpoint Station: An Indictment of the GFFA

A couple of weeks ago, my In Defense of Superweapons article omitted Centerpoint Station, save perhaps as a vague mention as falling into the ancient star-killing tech category. Some commentators wondered about that, which in turn led to this!

Centerpoint Station is, to me, quite different from all the other superweapons – for they were designed as weapons. All of them have a quite clear and defined intent – to kill and destroy on a mammoth scale! Centerpoint Station is not this. Oh sure, the Empire advanced the line that the Death Star was for asteroid clearance but the duplicity and lack of belief in the statement is obvious. The Death Star projects exist for one purpose: To terrify a galaxy back in line. (Although it could be said the designers or the Empire didn’t really consider the full implications of their success.)

In contrast Centerpoint Station was created by its ancient builders to do just that – build! With Centerpoint Station we are no longer in the area of technology being created to kill but rather technology being perverted from its original aims!

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Star Wars in Five Seconds

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I know I’ve expressed disdain with what you might call “Buzzfeed-style” articles here before, but let’s be honest—who doesn’t love a good animated gif? A few properly-chosen seconds from your favorite piece of media can be like a little fortune cookie that allows you to reconnect with it for just a moment; in service of a larger point, to illustrate recurring imagery, or just for the fun of it.

I recently asked the staff to share their quintessential Star Wars movie moments; not just cool stuff, but the moments that spoke to them deep down, that encapsulated everything they love about SW in just a few seconds. On a whim, I then set out to track down an appropriate gif of each moment to go along with their responses. That part was a lot harder than I’d expected. Let’s see how I did.
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Star Wars and Genre: The Prison Story

The Great Escape, maybe the greatest prison escape movie, so it's pretty well named
The Great Escape — maybe the greatest escape movie, so it’s pretty well named

With Maul: Lockdown soon to appear on bookshelves, the time seems right to take a look at the prison story genre. Stories about prison and prisoners go back a long time (though probably not as far back as you might think, given the relatively recent introduction of imprisonment as punishment). Though Lockdown is the first pure prison story of note for Star Wars, the genre has its place in the Star Wars franchise as well.

Prison stories, though united by their depiction of the experience of incarceration, tend to break down into two main groups. There are escape stories, which concentrate on portraying jailbreak attempts — they are often spiritual cousins of the heist story, focused on elaborate schemes to get out rather than in. Then there are prison life stories, which are concerned with depicting the travails of life behind bars rather than telling a jailbreak yarn. It’s not always a binary distinction; The Shawshank Redemption manages the twist of seeming to be solely a prison life story until the end reveals that it’s been an escape story all along, too. Cool Hand Luke‘s titular hero’s escapes are an important part of his character, but the film’s focus is not on their execution, but on the toll prison life is taking on Luke. But overall, the distinction is useful.

Since the Star Wars franchise is better suited to adventurous capers than melancholy meditations on the hardships of the incarcerated, and since both the regular casts of characters and the needs of a franchise geared toward ongoing story tend against protagonists rotting away in jail, the Expanded Universe is always going to lend itself more naturally to escape stories than to ones about prison life. I will focus, therefore, on that area of storytelling, a type of adventure that is a natural fit for the setting.

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JJ Abrams, Jesse Plemons, and the Best-Case Scenario

By and large, I’m perfectly content to let Episode VII rumors come and go without comment. They can be interesting, and I don’t begrudge anyone choosing to cover them, I just think that there’s rarely much to be gained from spending one’s column inches picking apart developments about which we’re drastically underinformed, and that may or may not even be true to begin with.

But a certain image of the sequel’s development has been coming together over the last couple months that I think could make for an instructive thought experiment—meaning, even if every assumption I’m about to make is incorrect, my point can still stand. So keep in mind that this article isn’t an endorsement of any particular rumors, it’s just that—a thought experiment.
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A Case for Starting Over, Part IV: Guardians of Peace and Justice

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In the first three installments of this series, we looked at how a reborn Expanded Universe might take advantage of the opportunity for a fresh start offered by the announcement of the Sequel Trilogy to build on its various strengths, improving the treatment of certain elements and elevating others from being merely good to potential greatness. That is not to make the claim, however, that the existing post-Return of the Jedi continuity is entirely without its flaws. Quite the opposite, in fact, as more than a few readers are likely willing to attest.

For the latter half of the series, we’ll be taking a somewhat more critical approach, turning an examining eye upon the structural weaknesses of the universe in the decades following the Battle of Endor, and looking at how a new beginning might enable us to improve what we find to be less than ideal and set what has gone astray back on the right path in addition to reinforcing that which is already fundamentally sound.

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