Pablo Hidalgo is one of those folks worth following on Twitter for the more trivia-inclined Star Wars fan. He’s noted numerous times in the past that things and events would start to pay off more and more, that we as fans would begin to understand some of what Lucasfilm have been building toward. In the tweet I linked specifically, he was talking about Hera mentioning Mustafar at the end of Star Wars Rebels’ first season as the planet where Jedi go to die, which we learn in Rogue One is because that’s where Darth Vader has taken up residence. But that’s far from the only way Rebels has tied in to the other Star Wars media emerging around it.
Something Pablo and the other members of the fabled Story Group™ have been focused on facilitating is a new, unprecedented level of collaboration between the creative minds and licensees who have their hands on different aspects of the universe. Ideas, characters, story beats and many other things have cross-pollinated from comics to video games to books to film and TV. For the most part, in the previous continuity, this sort of thing was limited to cameos, Easter eggs and the odd reference while authors kept their own stable of characters and events in their corner and George Lucas’s work largely held a monopoly on center stage. Any collaborations were made at an author level, with friends sharing ideas, or ad-hoc retcons that bent things over backwards to try and make ideas fit together that were never intended to. Now, it’s very different.
This week in “Ghosts of Geonosis”, we not only had Saw and Rex reuniting, tying things back to The Clone Wars with their reminiscing on the conflict on Onderon and the death of Saw’s sister, we had a dizzying amount of other call-outs to events and stories in the future, most of which were laden with dramatic irony for the audience: Saw’s growing fanaticism. The lone Geonosian queen egg. Bail Organa appearing with Sato. And of course, the symbol of a circle within a circle. All of this is being coordinated from the top down, story ideas that were created, established at certain points in the timeline, and then seeded out among comic writers, filmmakers and other creatives so they could construct their stories around it as if it had already happened. Read More